Big Questions for Research

I’ve become fascinated recently with the idea of feedback, particularly immediate feedback for students after reading a study by Butler and Nisan (1978) which showed that, when students received feedback on a performance test right away, the second time they took a similar task they scored 70 percent better in some metrics.  When they got no feedback at all, they diminished their rate of performance by 59 percent.  That 129-point spread caused me to rethink some things as a teacher so I began looking at peer versus teacher feedback (Kulik & Kulik, 1988) to try to speed up the turn around.  I looked at Ruegg (2015) which showed that students do prefer feedback from a teacher to a peer, but there was also an effect that students were far less likely to ask their teachers questions about the feedback than they were to ask their peers which led me to the first of my research questions:  What is the relative impact of peer review, teacher review, and individual checklists on writing performance?  Then I started looking at educational technology options for speeding up this rate of return on feedback and have a second question:  What type of educational technology resource yields the best rate of improvement?  (intending to look at things like Kahoot along with (Iwamoto, 2017) or Quizlet like Clements (2018) or some others like Quizizz, EdPuzzle, or Khan Academy).  There are also other options for different types of immediate feedback like role-playing games and simulations, leading me to the last of my research questions:  How do role-playing simulations impact content knowledge in history?

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